Mesh optimization library that makes meshes smaller and faster to render
A BVH implementation to speed up raycasting against three.js meshes.
Framework-independent loaders for 3D graphics formats
A mesh replacement for THREE.Line
. Instead of using GL_LINE, it uses a strip of billboarded triangles. This is a fork of [spite/THREE.MeshLine](https://github.com/spite/THREE.MeshLine), previously maintained by studio [Utsuboco](https://github.com/utsub